Whereas Canadian recreation business has boomed, Australia has flatlined

Whereas Canadian recreation business has boomed, Australia has flatlined

88 per cent of the Australian video games business employs lower than 10 individuals.

This was one in every of a number of stats revealed by Mighty Kingdom founder and CEO Philip Mayes throughout his discuss at Video games Join Asia Pacific 2019.

The studio head additionally confirmed that no recreation firm from Australia has greater than 100 individuals employed.

Various giant studios are primarily based in Australia, together with the likes of Wargaming, Gameloft and EA Firemonkeys, nonetheless these firms had been shaped exterior the nation.

Mighty Kingdom is an Adelaide-based cell developer that employs 70 personnel and is greatest recognized for the bubble shooter title Wild Life.

One other beginning determine was that Epic Video games’ Fortnite made $120 million in 10 days of launching, whereas the Australian video games business took a full 12 months to realize the identical quantity.

Billion greenback IP

“We’d like a billion greenback IP,” stated Mayes.

“I’ve stated that earlier than, we must be producing that type of stuff right here in Australia. There’s no purpose we couldn’t. Now we have the expertise. Now we have all of the elements to do it.

“We’d like authorities assist to do it. We are able to’t do it with out. We have to work collectively as an business to get them throughout the road to know what the potential is and what it may possibly do.”

In 1999 each Canada and Australia employed 1,000 individuals in video games. 

20 years on, Canada has grown by 22 instances to 21,800 employees whereas Australia has solely risen to 1,300.

You possibly can hold up-to-date with all of our protection of Melbourne Worldwide Video games Week 2019 proper right here.

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